Aaron previews the hand management, area influence\majority game Rulerbenders designed by Tom Vandeweyer with art by Xavier Gueniffey Durin. Rulebenders is being published by Game Brewer.
Aaron reviews the cooperative, survival, resource management, crafting game Don’t Let It Die from Dustin Hendrickson and Thunk Games.
aron previews the worker placement, pick-up and deliver, resource bidding game The Transcontinental from Glen Dresser/Wheelhouse Games.
Aaron reviews the potential enemy-making hand-management, take that game Knock Knock from Trinity Craft Games.
Aaron reviews the fairy capturing hand-management, trick-taking Fairy Season from Good Games Publishing.
Aaron reviews Dealt! designed by Katja Stremmel from AMIGO Games.
Aaron previews the 1-4 player coop dice-rolling ghost inspection game Skeptics from Usiak Games & Designs designed by Jon Usiak.
Aaron previews the 1-5 player worker placement, contract fulfillment game Shadow Network from Rafael Rosario and Talon Strike Studios.
Aaron previews the 1-4 player tile placement, die manipulation game Space Dinos from Paodle Games.
#HelloNeighborSecretNeighbor #ArcaneWonders #partygames Aaron reviews Hello Neighbor: The Secret Neighbor
Aaron previews the 1-4 player set collection, push your luck, spell-making game Studies in Sorcery from Weird Giraffe Games.
Aaron reviews the coop trick taking game The Crew: The Quest for Planet Nine from KOSMOS.
Aaron reviews the area majority/influence game School of Sorcery from Dr. Finn’s Games designed by Steve Finn.
Aaron reviews the cooperative guessing games Similo History and Similo Fables from Horrible Games.
Aaron reviews the area majority/influence and Prisoner’s Dilemma abstract strategy game The Alpha from Games By Bicycle.
Aaron previews the mountain scaling game , for friends or foes, Annapurna from Rebecca Horovitz.
Aaron reviews the puzzle, shape-placement game Ubongo! Extreme from KOSMOS.
Aaron reviews the the colorful worker placement game Colors of Paris from Super Meeple and Luma Imports.
Aaron previews the the royalty-aspiring, tableau-building, bluffing game RUS’ from Hardy House Games.
Aaron reviews the realistic ghostly hotel management simulator Dead & Breakfast from Brain Crack Games.
Aaron reviews the number, color and shape deduction card game Concluzio from Puzzling Pixel Games.
Aaron previews the card drafting, spell casting and engine building game Arcana Rising designed by Tim Armstrong published by Grey Fox Games.
Aaron plays the abstract strategy and unfortunately topical tile placement game Berrymandering from Tessalation Games.
Aaron plays some Cube Attack via Tabletopia with the team at Vanagloria Games.
Aaron reviews the economic deduction game Exchange designed by Eric Sillies and published by Games By Bicycle and somehow refrains from saying “Sell!, Sell!, Sell!”