#LogicandLore #WeirdGiraffeGames #LogicGame Aaron previews the 2 player logic game
#Aqua #TaTeWu #SunriseTornado Aaron previews the 2 player art curation
#HideousAbomination #boardgames #TettixGames Aaron previews and teaches the monster creation
Aaron gives an overview of Tiny Mini Golf from Kamis Kamiński and Dixie Leota.
Aaron gives an overview of the third game in the harvesting trilogy, Forage. Forage was
preceded by Orchard and Grove and all 3 were designed by Mark Tuck.
Aaron gives an overview of Tic-Tac Slash! from The WilderForge.
Aaron gives an overview of the composition creation, engine-building game, Ovation, from
Kirsten Lunde and Looking Glass Workshop.
Aaron gives an overview of the 4th Loaded Roll and Write from Motor City Gameworks, French Quarter.
Aaron gives an overview of the space euro Cities of Venus from Tin Robot Games.
Aaron gives an overview for all of the games within the 18 Hex Games Collection: Q Memory, Hextremadura, ISO, Pantheon, Yin Yang and FLIPA.
Aaron previews the artifact-collecting, rondel-circling, microgame Dreams of Yesterday from Heather O’Neill and Weird Giraffe games.
Aaron previews the card-drafting, engine-building game Point City from the makers of Point Salad – Flatout Games.
Aaron previews the set collection, push-your-luck game Deep Dive from Flatout Games.
Aaron previews the food chain trick-taking game FORK (Fox Owl Rabbit Kale) from Sunrise Tornado Game Studio.
Aaron previews the fast-paced bluffing game BAH! HUMBUG! and the game collection BAH! HUMBUG! & The 12 Games of Christmas from Small Furry Games.
Aaron previews mountain climbing, engine-building game Cube Monster from Dol Sakal and Crazzybox Inc.
Aaron previews the push-your-luck chemical mixing game Explosion in the Laboratory from Weird Giraffe Games.
Aaron previews the bluffing game Guns or Treasure from Castillo Games designed by Bryce Brown.
Aaron does a playthrough of the solo roll and write Shu’s Tactics from Leviath Games.
Aaron previews the family-friendly dice rolling game Roll A Rainbow from TP Games RI.
Aaron previews the family-friendly rummy-esque/take that game Shape Counters from TP Games RI.
Aaron previews the 1-7 player hand management, set collection game Birds of a Feather: Western North America from Snowbright Studio. Compete with others or yourself to make the most out of a bird-watch outing. Birds of a Feather: Western North America was designed by Teale Fristoe with art from Trevor Fristoe and Quill Kolat.
Aaron previews the 2 player action point, hand management game Maul Peak from Pencil First Games. Apparently the issues in Skulk Hollow have gotten colder and moved up the mountain to affect the Grizzar who dwell in Maul Peak. Maul Peak was designed by Eduardo Baraf and Keith Matejka with art from Dustin Foust, Sebastian Koziner and Helen Zhu.
Aaron previews the 1-4 player engine-building, strategic roll and write game Motor City. Motor City was designed by Motor City Gameworks (Adam Hill, Ben Pinchback and Matt Riddle).
Aaron previews the 1-4 player open drafting, tableau-building, set collection, push-your-luck game Way Too Many Cats from Carla Kopp and Weird Giraffe Games.