X-men Arcade Game Review

Posted in Game Reviews on January 13th, 2011 by AssaultSuit

Developer: Konami/Backbone Ent.

Publisher: Konami

Platforms: XBLA/PSN

Price: $10/800 Allards

1992 brought about some memorable releases and events: L.A. riots, Windows 3.1, nicotine patches, Wayne’s World, Basic Instinct, Bill Clinton’s presidency and many more. Despite my diligent research of notable events in 1992 none of them included the release of the X-men Arcade game. This, up to 4 or 6 player, arcade game gave gamers the ability to punch and kick robots, lizard men, bees and members of the Brotherhood of Evil Mutants(Pyro, Blob, The White Queen, Mystique, Wendigo, Nimrod and Magneto) through 7 action-packed levels. But more importantly you have the choice to control your favorite X-men including Nightcrawler(my fav), Colossus, Storm, Cyclops, Wolverine and roller-skating-disco-loving fan favorite Dazzler.

Being an almost 20 year old side-scrolling beat ‘em up arcade game makes X-men Arcade incredibly simplistic. Which is not a bad thing. It is a faithful arcade port that allows up to 6 player couch coop(PS3 only, 4 player for 360) in addition to online play. Backbone even included the Japanese ROM so you can play a slightly different version of the game. The most significant difference I recall was the occasional health power up that appeared when some enemies were defeated. Which is nice because grabbing it gets you an achievement or a trophy. One relic of older arcade beat ‘em ups that still annoys me is the health penalty for using your character’s special move. I am grateful that developers have since replaced that punishment with a meter or some other less frustrating risk/reward implementation. That issue is somewhat negated by the unlimited continues which really does not bother me. But I know that will be a huge sticking point for some gamers.

X-men Arcade game is a fun walk down memory lane but may not impress younger or unfamiliar gamers who have played games like Castle Crashers or Scott Pilgrim. It’s pretty short and mindless. Nevertheless walking to the right while punching creatures and robots in their faces is still fun, especially with other people.

Ups

Faithful arcade port

Numerous display options

Includes Japanese ROM

Fun couch coop

Online play

Downs

Incredibly simple, unlimited continues may turn off some players

Very brief

TMNT arcade game was 400 MS points 2-3 years ago, what gives?

Bottom Line

Whether you played it back in the day or if it’s brand new, give the trial a couple of minutes and see that a faithful, albeit brief , stroll down memory lane is likely worth your $10.

Full Disclosure

GameEnthus.com received review code for the 360 version of the X-men Arcade Game

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A World for Keflings Review

Posted in Game Reviews on January 8th, 2011 by BigRob

A World for Keflings

The Keflings are back in this deceptively addicting sequel currently available on the xbox live arcade for 800 points. A World for Keflings is NinjaBee’s follow up to the xbla smash hit – A Kingdom for Keflings.  In AWfK your avatar is thrust into a world populated by Keflings.  Your avatar towers above them Gulliver style as you silently roam their world to help them build up their towns.  The ultimate goal is to help the King build a castle for his kingdom.

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Pinball FX 2/Marvel Tables Review

Posted in Game Reviews, Games on December 16th, 2010 by Ind1fference

Pinball FX was released for XBLA in April 2007.  The game was very well received. But Zen Studios not wanted to rest on their laurels took it upon themselves to create not only a sequel the the original game but a platform as well. Pinball FX 2 not only updates the original tables(DLC too) and their physics but it also includes a table for free.  Might I add that Pinball FX 2 is a free download and Zen Studios will be releasing “DLC” as stand alone demo enabled tables.

For those not overly familiar with Pinball FX, you’re in good company.  I too was very unfamiliar with the original but I purchased most, if not all, of the DLC to prepare for the sequel.  Having only a week or two to play the first game and not being very good at it I can say confidently that the “old” tables do play significantly better in PBFX2.  The visuals appear sharper, crisper and the overall game play feels smoother. Not only are the visuals up to par but the sound effects as well. The audio notifications of the story elements each table is trying to tell come through quite well and really make the tables that much more engaging. PBFX2 contains an excellent single player representation of video pinball but also has local split screen and online play. If you are a pinball purist this may not be  your cup of tea however the ability to try tables out may give you a change of heart.

The overall objective of pinball, of course, is to play as long as possible while racking up points.  If the competition with yourself is not sufficient then perhaps being reminded of the scores your friends have attained will keep you flippin’.  I must admit that several people on my friends list have scores that only depressed me when the game would encourage me to gain the 15-17 million points I’d need to beat them.  Not only are you scored on individual tables but Zen has included some meta-scoring that branches out into every table you’ve played. The tables have visual queues, sound effects and voice overs that attempt to tell you a story and provide hints to the player about how to progress. Being somewhat of a pinball noob I appreciated the help. When starting a new table and it takes me longer than I’d like to admit to effectively learn a good portion if its secrets. Therein lies the fun.

Marvel Tables

Zen studios announced and quickly released a four table DLC pack for the 360 and a standalone game for PSN. These tables feature Wolverine, Blade, Spider-man and Iron Man. Despite not wanting to appear shallow, I must admit that I was instantly more engaged in these four tables because of the characters. The same could be said of the Street Fighter table. Rocky and Bullwinkle, not so much. Voice over miscasts are the only detractor in this new content. Wolverine’s voice comes to mind as the greatest offender. Nevertheless these are great tables and well worth the $10 or 800 MS points.

Ups

-platform implementation is great and consumer friendly

-plenty of outstanding tables to choose from, ex: SF, Earth Defense, Agents etc

-meta-score and individual table scores create great competition with friends who also play

-the Marvel tables are especially enjoyable due to inclusion of iconic characters

Downs

-I can’t quite get the hang of the tilt

-Some of the voice overs for the Marvel tables are a bit off

-having pinball savants on your friends list can be discouraging,  as you are encouraged to beat their scores, which can be distracting and often humbling

Bottom Line

Download PBFX2, try out some table demos, buy as many as possible, if not all of them. I highly recommend buying the Marvel tables.

Full Disclosure

- I did not play the online or split screen multiplayer

- GameEnthus.com received this game from Zen Studios

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Review: The UnderGarden

Posted in Game Reviews on December 2nd, 2010 by Cernunnos

The Undergarden is a simple game where you control a blue cherub of benevolence who bumps into glowing green pustules which emit magic dust you must use to pollinate bioluminecent plants that change color if you’re carrying an instrument-playing monkey.  Got it?  Not quite?  It’s not apparent whether the developers did, either.

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Review: Faery: Legends of Avalon, A Gateway Game to RPGs

Posted in Game Reviews, Games on November 30th, 2010 by J Love

A hero awakes to find they have been roused from their slumber by an omnipotent elder to save the realm from an unknown but evil entity. While the hero is weak now, in their travels, they will become stronger with others that will assist the hero on such a noble quest of discovery.

Sound familiar? Yup, it’s the basis of most Role Playing Games and Faery: Read more »

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Review: Dead Rising 2

Posted in Game Reviews on November 20th, 2010 by AssaultSuit

Let me start of by saying that I was a big fan of Dead Rising.  The prospect of being able to kill thousands of zombies with almost anything in the game outweighed any annoyances the game came with.  So naturally I’ve had Dead Rising 2 on my radar for quite some time.

Hit the “Read More” button to find out if Dead Rising 2 hits the mark or is Dead On Arrival

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Review: Sonic 4 Episode I

Posted in Game Reviews, Games on November 12th, 2010 by Ind1fference

Over the past couple of weeks I have attempted to play Sonic 4 to completion. I fully understand that Sonic 4 is a game and that there are objectives and obstacles. These obstacles almost proved to be too frustrating for me to continue to play the game. I am no spring chicken and am quite familiar with Sonic’s origin and introduction into the gaming world. However I do not recall past Sonic games being as difficult and expletive inducing.

Sonic’s latest sequel begins with music that feels uninspired. Of course this could be due to the double-edged sword called nostalgia. Unfortunately this lack of inspiration can be felt though the whole game. The levels just didn’t feel right. I am no Sonic expert or fanatic but if memory serves Sonic games are fun because of the speed and quick action. The sense of speed is still present but it’s not as instant. The HD graphics look quite good but the additional frames of animation cause our favorite sneakered mammal to appear to accelerate much slower. Once things are moving if you don’t use the new(for 2D Sonic) lock-on correctly you could find yourself stuck and your progress impeded. If I can fall in some sections and have more chances to progress could I get some assistance with sections where I need to defeat enemies that I can barely see let alone lock-on to in order to reach platforms? These annoyances coupled with getting items in locations where they are anything but useful just made me want to hurl something. Beneath the layers of questionable level design, awkwardly placed items and enemies, there is a fun Sonic game to be had. I just wish I had more of it and less of an urge to kill after dying repeatedly due to bad design and cheap end game boss battles. The game is by no means horrible. The casino level, in particular,  is one of its best moments. The few bright spots do make it worth a look but certainly not a blind buy.

Ups

- great graphics

- save system

- it’s Sonic in 2D!

- lock-on

Downs

- in-game physics can be a bit wonky

- cheap boss battles

- awkward enemy and item placement

- lock-on

Bottom Line

Try the demo

Full Disclosure

- GameEnthus.com received this game from Sega for review

Haunted House XBLA impressions

Posted in Games, Impressions on November 1st, 2010 by Ind1fference

In 1981 Atari released what was essentially one of the pioneers of the survival horror genre called Haunted House. The game consisted of three floors where the hero is only depicted by two floated eyes(to project just how dark the house was). The player guides a character named Zachary Graves through a dark mansion to acquire an urn while fighting off bats, spiders and ghosts.

The 2010 Haunted House remake’s story involves a brother and sister,Jacob and Silvia Silverspring, as they search a ridiculously dark mansion for their grandfather and the scattered pieces of his urn. The gameplay consists of searching treasure chests, shelves, bookcases and desks for keys, journal pages, treasures and various light emitting apparati. You must use matches, candles, torches etc to defeat ghosts, gargoyles, rats, bats and other creatures that constantly pursue you. The simple matches and cellphones you have in the beginning are quite weak compared to the torches, candles and lanterns you acquire later. Haunted House is somewhat enjoyable in the early stages as you discover your first item upgrades and see ghosts and rats vanish in the light of the fireplaces you ignite or torches you drop. But that initial fun fades quickly as the game gets rather repetitive.  You may find yourself just searching for the keys or levers to open doors to complete the levels as opposed to exploring for treasures or journal pages. I did appreciate the simple bit of puzzle solving gameplay using lanterns to walk through walls. The game also has a Clue reference as some of the treasures you acquire are clearly weapons from the popular board game. There is also a bit of a twist that would likely be appreciated by fans of the original game. If you are a fan of the original I would suggest trying the XBLA demo and seeing if the update is for you. If you are not familiar with it, the XBLA demo is still worth a try if you have some time to kill and nothing else to play.

Full Disclosore

-This game was provided to me by Atari

-I did not complete the game, hence these are my impressions and not a review

Explosionade Review

Posted in Game Reviews on October 21st, 2010 by Ind1fference

Explosionade is an action platformer from MommysBestGames that is currently available on the XBLIGs channel. This is another game from the minds that brought the world Weapon of Choice and Shoot1UP. The game revolves around an oft disrespected First Lieutenant named  Terry Atticus who finds a protoype mechsuit called GRenaDOS. Atticus travels to the sewers to take the enemy, The Horronym, head on. Meanwhile his loud-mouth CO, Colonel Dagwood Bouche, berates him despite leading a lesser effort at the Horronym fortress. Some of the exchanges between Atticus and Bouche bring a nice sense of levity. Explosionade is an action packed, 40+ level exercise in jumping and shooting that reminded me of the NES classic Blaster Master. Employing the suit’s machine gun, shield and grenades to clear the levels of baddies while opening a space to exit are your primary goals. The game continuously give you tips on how to better use GRenaDOS’ functions, which really become useful facing certain enemy types and Berserker bosses. Explosionade like MBG previous release, Shoot1UP, appears to have been created with a one session playthrough in mind. However the scalable difficulty and speed in Explosionade may prove otherwise and do offer replayability. Nevertheless this game is a fun ride and a steal considering the price of admission.

Ups

plenty of action, leaderboards, configurable speed and difficulty, great price point($1), large bosses, local coop

Downs

Explosionade like many other indies will not get their due, sometimes I got sticky grenades when I wanted bouncy ones(or vice versa), no love story ;)

Overall

If you like jumping and shooting things, in any order you choose, you’ll like this game. Buy it.

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The Move………..ment Part 1

Posted in Announcements, Game Peripherals, Game Reviews, Games, Superfluous on September 28th, 2010 by Ind1fference

Having had several false starts last week with Sony Move purchases,  I finally went to my local Kmart to pick one up on Saturday. My rationale was a deal that Kmart was offering for a $25 PS3 game coupon with the purchase of the Move bundle. I will freely admit that I am a sucker for a deal as well as a new gadget. So I am now the owner of Sony’s Wii reaction.

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