GameEnthus Podcast ep32: NGPodcast or Knuckles lays eggs

Posted in Podcast on January 28th, 2011 by Ind1fference

NGP/PSP2, Dead Space 2, Breach, Modern Combat: Domination, LBP2, the Bulletstorm and Crysis 2 demos are the main topics we discuss this week. Mike could not join us unfortunately so Jon Ortiz from AnotherGamePodcast.com graciously decided to join us. Hope you enjoy the show and feel free to leave us, hopefully positive, feedback on itunes and/or the Zune Marketplace. When you’re done listening check out our forums, leave us some voicemail @ (202) 573-7686 or email us @ podcast@gameenthus.com.

Show Links

Independent Thought – Sword and Hammer Onager

@thejortiz @BigRob029 @Tiny415 @Ind1fference @AssaultSuit @GameEnthus

Subscribe

Show length: ~101 min

Direct Download *right click to Download

http://GameEnthus.com

http://unnamedgeek.com

http://AnotherGamePodcast.com

Tags: , , , , , , , , , , , , , , , , , ,

Breach Review

Posted in Game Reviews on January 25th, 2011 by Ind1fference

Genre: class/team based FPS(up to 16, online only)

Developer: Atomic Games

Platforms: PC and Xbox 360(XBLA)

Release Date: Jan 26, 2011

Price: 1200 Allards/$20 on PC

Breach is a class and team-based FPS(first person shooter) developed by Atomic Games, utilizing the Hydrogen engine. Breach made gaming blog/site headlines last year during Pax East 2010 when there was a foiled attempt to steal the game from a computer on the show floor. Nevertheless Atomic spent the rest of 2010 working on and polishing Breach.

Read more »

Tags: , , , , , ,

Raskulls Review

Posted in Game Reviews on January 21st, 2011 by J Love

When just one genre won’t feed your gaming appetite.

King Says Let's Go!

What would happen if you took a side-scroller like Sonic, added racing like Wipeout, toss in random power ups from Mario Kart, build in block clearing action from Super Puzzle Fighter 2 Turbo, paid homage to Mr. Driller and then wrapped it all up with a nice $10 (well, 800 Microsoft Points) bow? You’d have Raskulls, an awesomely enjoyable and readily accessible action platformer developed by Halfbrick and published by Microsoft Game Studios. Rarely does a game that takes flavors from other games successfully blend them together but Raskulls combined them with a nice helping of fun, humor and challenging gameplay.

Read more »

Tags: , ,

GameEnthus Podcast ep31: In real 3D(S) or Bad Gyro Meat

Posted in Podcast on January 20th, 2011 by Ind1fference

We spend a lot of time this week talking about the 3DS, inexpensive cutlery, our best Gameboy memories and bad gyros. Hope you enjoy the show and feel free to leave us, hopefully positive, feedback on itunes and/or the Zune Marketplace. When you’re done listening check out our forums, leave us some voicemail @ (202) 573-7686 or email us @ podcast@gameenthus.com.

Show Links

Independent Thought – Aban Hawkins & the 1000 Spikes

@BigRob029 @Tiny415 @Ind1fference @AssaultSuit @GameEnthus

Subscribe

Show length: ~97 min

Direct Download *right click to Download

http://GameEnthus.com

http://unnamedgeek.com

Tags: , , , , , , ,

Buried Treasure Review: Metro 2033 (Xbox 360)

Posted in Game Reviews on January 18th, 2011 by AssaultSuit

 

 

Have you ever wanted to play a video game that was based on the scenes from the future in the first Terminator?  Now’s your chance.  Only switch out Terminators with mutants (and future Nazis), Americans with Russians, and time travel with the paranormal.  Is it good?  Let’s find out…

Read more »

Tags: , , ,

GameEnthus at MAGfest9: So Many Colossi

Posted in Podcast on January 16th, 2011 by Ind1fference

A quick and dirty wrap-up of our weekend at MAGfest9 in Alexandria, VA. Special thanks to Jeff for joining us, Tiny for the passes and BigRob for driving. Hope you enjoy the show and feel free to leave us, hopefully positive, feedback on itunes and/or the Zune Marketplace. When you’re done listening check out our forums, leave us some voicemail @ (202) 573-7686 or email us @ podcast@gameenthus.com.

Show Links

Sonic Fan Film Poster

MAGfest MegaMan Fan Film Sonic Fan Film site There Will Be Brawl

Ind1fference’s MAGfest Purchase 1 2 3 MAGfest T shirt 2

@BigRob029 @Tiny415 @Ind1fference @AssaultSuit @GameEnthus

Subscribe

Show length: ~42 min

Direct Download *right click to Download

http://GameEnthus.com

http://unnamedgeek.com

http://Defunctgames.com

http://thegamefanatics.com

Tags: , , ,

ilomilo Review

Posted in Game Reviews on January 14th, 2011 by Ind1fference

Ilomilo (XBLA)
Developer: SouthEnd Interactive
Publisher: Microsoft Game Studios
Released: January 5, 2011
Price: 800 Allards

ilomilo has cuteness and charm in spades. However its high levels of cuteness are not in vain as it’s a quite an enjoyable puzzle game. ilomilo has around 49 levels where the objective is “simply” to reunite ilo and milo.The gameplay allows players to control either ilo or milo as they traverse each gravity and physics defying level. You can switch between them at will as you make your way through the game. Couch coop works similarly to the single player but players essentially have half the responsibility, only controlling ilo or milo. Seems like online play would have been easy to implement with players essentially taking turns.

Story elements are conveyed during loading screens in addition to conversations with Sebastian, who provides gameplay tips or other information. Gathering fragments in the levels also fills a meter that can ultimately result in unlocking a memory piece that reveals more about the game’s back story. The controls are fairly simple. Our characters are controlled with the left analog, camera movements are done with the right and the A button allows interactions with items. Items are special blocks that allow ilo or milo to drop through the floor, fill in 1 to 4 gaps vertically/horizontally in addition using environmental triggers that move platforms or allow temporary flight.

The levels, early on, feel as though they have hit a sweet spot on difficulty. However there were times, in later chapters, when I got stuck and needed to restart a level in order to complete it. Traversing the levels were a worthy endeavor as I never tired of seeing their happy dance upon getting them back together.  Other creatures in the levels can impede our heroes’ progress by blocking their paths or removing the item ilo or milo are carrying or just getting in the way until redirected. For such a cute game it was nice to have some adversity within the levels aside from just the overall challenge.

While finding each other is the primary goal for each level, little creatures called Safkas can be found and will unlock more game content along with photos and other knick knacks. Collecting all the Safkas in a level will unlock optional challenges. But that’s not all. ilomilo shuffle(pictured above) is an Easter egg mini-game that can also be accessed by either finding it the “Wet Ink” level in  chapter 3 or by entering a code(press LT, RT, LB, RB in the main menu sequentially). ilomilo shufle is a 2D game where you move our characters around together but not necessarily on the same row or column while collecting Safkas and photos to earn points and trying not to fall. It even has leaderboards. This game has it all!

Ups

Great gameplay

Looks great with ultra high levels of cute(ness)

Fun couch Coop

Easter eggs……literally

Downs

Difficulty can spike ridiculously at times

No online coop

Bottom Line

Worth your time and 800 Allards. Buy it.

Tags: , ,

X-men Arcade Game Review

Posted in Game Reviews on January 13th, 2011 by AssaultSuit

Developer: Konami/Backbone Ent.

Publisher: Konami

Platforms: XBLA/PSN

Price: $10/800 Allards

1992 brought about some memorable releases and events: L.A. riots, Windows 3.1, nicotine patches, Wayne’s World, Basic Instinct, Bill Clinton’s presidency and many more. Despite my diligent research of notable events in 1992 none of them included the release of the X-men Arcade game. This, up to 4 or 6 player, arcade game gave gamers the ability to punch and kick robots, lizard men, bees and members of the Brotherhood of Evil Mutants(Pyro, Blob, The White Queen, Mystique, Wendigo, Nimrod and Magneto) through 7 action-packed levels. But more importantly you have the choice to control your favorite X-men including Nightcrawler(my fav), Colossus, Storm, Cyclops, Wolverine and roller-skating-disco-loving fan favorite Dazzler.

Being an almost 20 year old side-scrolling beat ‘em up arcade game makes X-men Arcade incredibly simplistic. Which is not a bad thing. It is a faithful arcade port that allows up to 6 player couch coop(PS3 only, 4 player for 360) in addition to online play. Backbone even included the Japanese ROM so you can play a slightly different version of the game. The most significant difference I recall was the occasional health power up that appeared when some enemies were defeated. Which is nice because grabbing it gets you an achievement or a trophy. One relic of older arcade beat ‘em ups that still annoys me is the health penalty for using your character’s special move. I am grateful that developers have since replaced that punishment with a meter or some other less frustrating risk/reward implementation. That issue is somewhat negated by the unlimited continues which really does not bother me. But I know that will be a huge sticking point for some gamers.

X-men Arcade game is a fun walk down memory lane but may not impress younger or unfamiliar gamers who have played games like Castle Crashers or Scott Pilgrim. It’s pretty short and mindless. Nevertheless walking to the right while punching creatures and robots in their faces is still fun, especially with other people.

Ups

Faithful arcade port

Numerous display options

Includes Japanese ROM

Fun couch coop

Online play

Downs

Incredibly simple, unlimited continues may turn off some players

Very brief

TMNT arcade game was 400 MS points 2-3 years ago, what gives?

Bottom Line

Whether you played it back in the day or if it’s brand new, give the trial a couple of minutes and see that a faithful, albeit brief , stroll down memory lane is likely worth your $10.

Full Disclosure

GameEnthus.com received review code for the 360 version of the X-men Arcade Game

Tags: , , , ,

No show this week Sorry :(

Posted in Announcements, Podcast on January 13th, 2011 by Ind1fference

Despite doing a very funny and witty show with Tiny, BigRob, Mike and special guest Cyril from DefunctGames.com it cannot be heard due to technical difficulties. Once again my audio is echoing and skipping. I don’t wish to subject our .9 listeners to an entire show with subpar audio. I am very sorry and I am working on a solution for this issue. Please be patient with us and look out for a show next week.

VR

Aaron/Ind1fference

A World for Keflings Review

Posted in Game Reviews on January 8th, 2011 by BigRob

A World for Keflings

The Keflings are back in this deceptively addicting sequel currently available on the xbox live arcade for 800 points. A World for Keflings is NinjaBee’s follow up to the xbla smash hit – A Kingdom for Keflings.  In AWfK your avatar is thrust into a world populated by Keflings.  Your avatar towers above them Gulliver style as you silently roam their world to help them build up their towns.  The ultimate goal is to help the King build a castle for his kingdom.

Read more »

Tags: , , ,