Echochrome Demo Walkthrough
Posted in Games on April 29th, 2008 by Ind1fference[ad#ad-2]
Quite the entertaining demo. It definitely leaves you wanting more.
[ad#ad-2]
Quite the entertaining demo. It definitely leaves you wanting more.
[ad#ad-2]
The process to get into the beta was quite daunting. You have to create a Konami ID, then a Game ID(which is quite annoying because the Konami site is so unstable and buggy) and once you’re in the beta you have to create an avatar. The beta is not reinventing any wheels, but it is fun. I usually just play team deathmatch. I find that doing objective-based games on the PS3 is difficult because most people either don’t have or use a headset. Not to mention the varying levels of quality of bluetooth headsets. Enough talk here’s some gameplay footage.
[ad#ad-2]
Well let me start off by saying that I used this: 
The video will show you how well I did. I am enjoying the game but I can’t help but wish they were doing a little more with it. An obvious rebuttal to that statement is “what about the online?” The online portion is great but the back and forth gameplay gets a little frustrating. Doesn’t matter, if you like Mario Kart you’ll enjoy yourself.
[ad#ad-2]
I was familiar with the wrestling stars of the early 80′s but was never really into it. The wrestling bug bit me in college of all places. One of my roommates was into it and I slowly became fan. What made that transition so rapid was the games. WCW World Tour(pics) for the N64 to be specific and then WCW/NWO Revenge (pics). One could assume that I was a WCW fan first, indeed I was. AKI was the developer behind these games and they went onto create two more classics WWF Wrestlemania 2000(pics) and WWF No Mercy(pics). These games took what I loved about the WCW and perfected them and added an admittedly(at the time) better crop of wrestlers (performers). Sadly that was AKI’s last wrestling game with THQ. Wrestlemania X8 for the gamecube was developed by Yukes and was garbage. My interest in wrestling slowly went away, until I picked up Fire Pro Wrestling 2 for the GBA. However my initial impressions for this game was almost as high as as my fleeting interest in wrestling at all. It is a very tough series to get into but stuck with it and have zoned out on more train rides to and from work that I care to recount. AKI did show up again and developed the first Def Jam game, Def Jam Vendetta, which was not quite as deep as their wrestling games but great nonetheless. The latest FPW release, Fire Pro Wrestling Returns, did not dissappoint either. Although I had to get used the dual shock controls. I can’t write enough good things about the FPW series, BAM! has always done a good job with it. Here’s some gratuitous gameplay footage of the FPW2 for the GBA:
[ad#ad-2]
The capture is a bit choppy because the software I used to do it doesn’t work well with hardware acceleration on. I’m late to the party but this is a great game and it’s free. However I am waiting for the inevitable feature which I will search for only to discover that it is paid content.
[ad#ad-2]

I thought that I’d seen everything. It looks pretty cool. Imagine a Hot Pocket that was actually a microwave. I know I just blew your mind. check out the article here.
[ad#ad-2]
When I first heard that SC was coming to XBLA I was very excited. Then when I found out that it would be lacking online play. So I dusted off my Dreamcast and it’s as good as it ever was. I threw up the intro and some gameplay footage. I almost feel like why bother to even be excited for SCIV.
[ad#ad-2]
[ad#ad-2]
A very fun game that few got a chance to play.
[ad#ad-2]
Song:When you were Young by the Killers
GH3: Easy
RB: Medium